Dissecting Life Is Strange's
gameplay seems trivial to me. It mainly consists of walk here, look
at this, and occasionally rewind time to not say something rude.
It's all cataloged in-depth in my review and though it sounds like an
oxymoron, I don't think this game is about the gameplay at all. Life
Is Strange tells an angsty story, full of kids that tread their own
path and don't want to fit a convention. It definitely gives way to
memories of being younger and dealing with the awkwardness of growing
into one's self. But, more than all of that, it tells a story that's
all about being alone in the world.
Within the first few
moments of the game, the main character, Max, learns that she has
time-altering powers. Like any sane person, she questions her sanity
and realizes she can't tell anyone about this. As if anyone would
believe her anyway. She has a potentially world-changing power and
she can't tell a soul. She's alone with the greatest secret in the
world.
Where this differs from other stories of the same nature is that Max is not a super hero. If anything, she doesn't want the power that she has. Common super hero conventions are a power fantasy where the loser becomes the savior; the common man becomes the hero. By the end of Life Is Strange's first episode, Max hasn't changed; she is still the outcast. She doesn't don a costume and have her world transform to where she is on top. Max starts the game on the outside and ends the game the same.
Where this differs from other stories of the same nature is that Max is not a super hero. If anything, she doesn't want the power that she has. Common super hero conventions are a power fantasy where the loser becomes the savior; the common man becomes the hero. By the end of Life Is Strange's first episode, Max hasn't changed; she is still the outcast. She doesn't don a costume and have her world transform to where she is on top. Max starts the game on the outside and ends the game the same.
No pun intended, but there
is power in a story like this. Having female protagonists is
important, especially one that doesn't constantly wave her breasts
around. Max is an important character because she is not strong.
Max is nervous, shy, and alone. She appeals to an unclaimed
demographic: teenage girls. Life Is Strange tells a story that puts
focus on what is on the inside of a person, not the out. Max's power
stands for the intricacies of a person that you must get to know, not
those that you can see. In a time where the female figure is
constantly sexualized, the video game industry being no exception, it
is important to have characters like Max, Ellie from The Last Of Us,
and Clementine from The Walking Dead to appeal to young females who
are just normal human beings. These characters stand for people who
haven't quite found themselves in a world that is often frustrating
and as the title says, “strange.” These characters are important
and they are just as necessary as our testosterone-laden heroes that
we hold so dear to our gaming hearts.
Life Is Strange does not
set out to be a mechanically astounding game. It is a game that says
it's okay to not be normal and it's okay to not relate to everyone
else's heroes. Max is on her way to being a fan favorite because she
represents those who have been over-looked in the game community but
have no less of a voice than anyone else.
Source: God Is A Geek
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